Kōkiri Learn

Week 5 of 5

Game day, and the choices behind the code

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Session 1 · DESIGN: Give Value

Game day

  1. 10 minSet up game stations with instructions at the players' height.
  2. 30 minJuniors play. You observe and note one thing that worked and one to fix.
  3. 10 minAsk the junior teacher: did it help their learning?

Session 2 · DESIGN: Navigate Constraints

Ethics and trade-offs

  1. 15 minDiscuss: should we share our games online? What about privacy, copyright and comments?
  2. 15 minConstraints check: which ideas did you drop because of time, device or skill limits? Which trade-off was right?
  3. 20 minFinish your design journal: algorithm, bug log, play-test changes, one ethical choice you made.

Getting started

Complete the journal using the four headings.

Stretch

Write a short guide for next year's class: the three bugs everyone should watch out for.

Checkpoint

A played and improved game, and a journal that explains your algorithm, bugs and one ethical choice.

Activities for this week

Useful this week