Kōkiri Learn
A student building a cardboard vehicle prototype next to a 3D model on a tablet

Technology · Years 7–8 · DESIGN

Think like a designer and technologist

Design for a real person, test it and make it better.

Choose your inquiry

The whole class works on the same inquiry, in any term. Over two years you do both.

Your journey: DESIGN

Every Technology inquiry moves through the same stages.

  1. Stage 1: Discover
  2. Stage 2: Explore
  3. Stage 3: Sketch
  4. Stage 4: Improve
  5. Stage 5: Give Value
  6. Stage 6: Navigate Constraints

Explore more

Trusted New Zealand sites to use alongside your inquiry.

Topics

  • design thinking
  • prototyping
  • user needs
  • constraints
  • testing and iteration
  • digital technologies

Ready to run it with your class?

Free trial for NZ schools. One combined Years 7–8 class, any term.