Kōkiri Learn
A student building a cardboard vehicle prototype next to a 3D model on a tablet

Technology · Years 7–8 · DESIGN

Think like a designer and technologist

Design for a real person, test it and make it better.

8 inquiry worlds · 63 hands-on activities · 25 readings

Choose your world

8 Technology worlds to explore

Each world is a full inquiry: a real question, week-by-week sessions, hands-on activities, readings and a real audience. The whole class works on the same world, in any term.

Your journey: DESIGN

Every Technology world moves through the same stages.

  1. Discover
  2. Explore
  3. Sketch
  4. Improve
  5. Give Value
  6. Navigate Constraints

Background reading

Read to understand

Short readings from every world, written for Kōkiri Learn students.

New Zealand Curriculum, Phase 3

What Technology asks for in Years 7–8

A summary of the refreshed teaching sequence. A combined class meets the Year 7 sequence in one year of the cycle and the Year 8 sequence in the other.

Required from 2029 (can start earlier) Official statement ↗

Design and innovation

Year 7 sequence

  • Human-focused designs balancing function, look and sustainability
  • Culture and design
  • Designing, testing and improving with feedback
  • Sketches and 3D drawings

Year 8 sequence

  • Balancing purpose, function, aesthetics and sustainability
  • Iterating through peer feedback
  • Design life cycle and environmental impact
  • Technical drawing
Materials and ingredients

Year 7 sequence

  • Physical and digital models
  • Choosing materials responsibly
  • Safe techniques
  • Recycled and sustainable materials

Year 8 sequence

  • Reliable tests and trials
  • Writing specifications
  • Comparing processing methods and cultural practices
Systems and control

Year 7 sequence

  • Mechanical, electrical and digital systems
  • Circuit symbols
  • Simple circuits and machines

Year 8 sequence

  • System diagrams and subsystems
  • Input–process–output
  • Electro-mechanical systems

Go deeper in Kōkiri Lab: Robotics & Systems (sensors, motors and input–process–output)

Digital technologies

Year 7 sequence

  • Data, algorithms and testing solutions
  • Debugging
  • Binary
  • Ethics and choice of digital tools

Year 8 sequence

  • How data is collected, stored and encoded
  • Algorithms for games and robots
  • Spreadsheets to find patterns
  • Questioning information and AI

Go deeper in Kōkiri Lab: Worldbuilding & Navigation (algorithms and models in scratch), Robotics & Systems (programming robots)

Trusted NZ sites

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Ready to run it with your class?

Free trial for NZ schools. One combined Years 7–8 class, any term.