Kōkiri Learn

Week 2 of 5

Screens that keep us hooked, and the people around us

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Session 1 · THRIVE: Habits

Screen detectives

  1. 10 minRead 'Why you get sleepy', the section on light and screens. What does evening light do to melatonin?
  2. 20 minDesign detectives: in groups, list features that keep people on apps (autoplay, streaks, endless scroll, red badges, notifications). For each, say what it does to your brain and who benefits.
  3. 15 minNotification tally: plan a one-day tally of how many notifications you get (or a whānau member's device, with permission), and at what times.
  4. 5 minChoose one screen setting you could change this week (turning off one notification, grayscale, a charger outside the bedroom).

Session 2 · THRIVE: Relationships

Group chats and big changes

  1. 10 minScenario: the group chat is still buzzing at 11:30 pm and you want to sleep. What could you say that is kind and clear?
  2. 15 minWrite and swap 'I'm logging off' lines. Discuss why it can feel hard to be the first to leave.
  3. 15 minBig changes: read three short, anonymous stories (starting a new school, moving from Tonga to Auckland, a family whose house flooded). What changed for each person's sleep, stress and friendships? What helped?
  4. 10 minTalk with a partner: who helped you through a change? What did they do?

Getting started

Give students a ready-made list of app features to sort instead of generating their own.

Stretch

Design a feature an app could add that would help young people sleep, and explain why a company might not want to add it.

Checkpoint

Groups can explain at least three design features that hold attention, and each student has a kind, clear way to leave a late-night chat.

Activities for this week

Useful this week