
Session 1 · DESIGN: Explore
Crazy eights and team roles
- 5 minAssign roles for today: Decider, Devil's Advocate and Doer. Roles rotate every task.
- 10 minWarm-up: the 10-minute role challenge (design a uniform in three colours; the Decider must choose by minute 4).
- 10 minCrazy eights: fold a page into eight and sketch eight different ideas in eight minutes. Quantity beats quality here.
- 15 minShare ideas. The Devil's Advocate says what might go wrong with each; the Decider picks two to develop by the five-minute mark.
- 5 minRecord why the two were chosen, in one line each.
Session 2 · DESIGN: Sketch
Annotated sketches and a first model
- 15 minDraw your two ideas in more detail with notes: measurements, materials, how it is used, what each part does.
- 10 minShow the sketches to your user (or send a photo). Which do they prefer, and why? Write their words down.
- 25 minBuild a quick model of the chosen idea from card, tape and recycled materials. It only needs to work well enough to test.
- 5 minPhotograph the model from three angles for your design story.
Getting started
Model with card, masking tape and pegs only.
Stretch
Build the same idea in Tinkercad as a 3D model with real measurements before you make it.
Checkpoint
Two annotated sketches, your user's choice, and a model you can test.
Activities for this week
- Decider, Devil's Advocate, Doer: How can a team move from talking to making?
- Crazy eights: How many different ways could we meet this need?
- Material strength test: Which material is strong enough for our prototype?
Useful this week
- Design Kit: the human-centred design toolkit ↗ Methods for interviews, observation and idea generation.
- Introducing innovation ↗ How New Zealand innovators find needs and turn ideas into products.
- Wētā house prototype ↗ South Auckland students designed a prototype that better meets a real user's needs: tree wētā.
- Tinkercad ↗ Free 3D modelling in your browser for measured models.