Kōkiri Learn

Week 4 of 5

Design the gala game and test it hundreds of times

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  3. 3
  4. 4
  5. 5

Session 1 · SOLVE: Verify

Design and predict

  1. 10 minRead 'Fair games, the stall and the Lotto'. What does a fair game need?
  2. 20 minIn groups, design a gala game using dice, spinners, cards or a bag of counters. Write the rules and work out the theoretical chance of winning.
  3. 15 minTohu asks one question about your game: how will you know if it is fair? Plan how to test it.
  4. 5 minPredict how many wins you expect in 100 plays.

Session 2 · SOLVE: Verify

The 100-trial test

  1. 10 minSet up the recording sheet: trial number, outcome, running total of wins.
  2. 30 minPlay your game at least 100 times, taking turns. After every 10 trials, work out the running percentage of wins and plot it on a line graph.
  3. 10 minCompare with your prediction. Does the line settle near the theoretical probability?

Getting started

Use a game with only two outcomes (win or lose) and a one-page recording sheet.

Stretch

Use a spreadsheet or Polypad to simulate 1,000 plays. How close does it get to the theory?

Checkpoint

Every group has a game, its theoretical probability, and the results of at least 100 real trials.

Activities for this week

Useful this week