Kōkiri Learn
Students measuring a doorway and a wooden access ramp while a classmate in a wheelchair tests the ramp

Technology · World 2 of 8 · Years 7–8

Designing for Our Community

Take on a real problem in your school or neighbourhood, design within tight limits, and prove it works with test data.

Big question: How can we design something that works for everyone in our community, and prove it with evidence?

You'll make
An iterated prototype or scale model, a specification with measurable targets, a spreadsheet of test results from two rounds, and a pitch that justifies your trade-offs to a community partner.
For
A community partner, local business or the school property team who can act on your design
Time
5 weeks · 2 sessions a week

Your mission

Why it matters

Your school or neighbourhood has a problem that has been sitting there for years: an entrance that's hard to use with a wheelchair or pushchair, a bench nobody sits on, a waste station that sends everything to landfill. Someone in charge (a principal, a caretaker, a club, the local board) has limited money, space and time to fix it. Your design has to work in the real world, not just on paper, and you'll need evidence to convince them.

Real design is full of limits. The best designers work with the people affected, turn their needs into numbers they can test, and explain honestly what they gave up. Designing for people with the most barriers usually makes things better for everyone.

Students measuring the height of a prototype bench made from recycled timber, with sandbags stacked beside it ready for a strength test
Build it to test it: a prototype that makes your key spec measurable.

Your first step

Define the problem in one sentence. Talk to two people it affects. Write three constraints and how you'll know your solution works. Then build a quick low-fidelity prototype from card this week.

Make it yours

Choose a context

Same big question, three different places to explore it. Pick the one that fits your class and community.

  1. An accessible school

    Audit the entrance, playground, library or toilets for access barriers. Design a ramp model, a wayfinding system, a sensory-friendly corner or a playground change with students, staff and whānau who use mobility aids, have low vision or find noise hard.

  2. A shared public space

    Work with a local park, bus stop, sports club or library. Design seating, shade, a bike rack or a lost-property system for people of all ages. Council or local board staff can tell you the real constraints: cost, vandalism, weather and maintenance.

  3. A low-waste school

    Redesign the rubbish and recycling station, a lunchtime food-scrap system or a reusable item library. Your stakeholders are the caretaker, canteen staff, the Enviroschools group and the whole school who has to use it without thinking.

DESIGN

Week by week

Two sessions a week, each with Getting started and Stretch support so the whole class works together.

  1. W1Find the real problem and the people it affectsDiscover: Stakeholders and barriers · Explore: Constraints and a first rough prototype
  2. W2Specifications you can testExplore: Accessibility audit and specification · Sketch: Ideas and technical drawing
  3. W3Build a testable prototype and run round oneSketch: Build to test · Improve: Round one testing
  4. W4Improve from the evidence and hear from stakeholdersImprove: Analyse, redesign, retest · Give Value: Stakeholder review
  5. W5Life cycle, trade-offs and the pitchNavigate Constraints: Life cycle and trade-offs · Navigate Constraints: Pitch and hand-over
Students pointing at a cardboard scale model of a playground with shade and ramps while two adults listen
Pitch to the people who can make it happen, with evidence.

Hands-on

Activities

Investigations and projects that fit the weeks above. Open one to see what you need and how you'll know it worked.

Accessibility auditHow easy is one part of our school or community to use for everyone?Open

You need: audit checklist · tape measure · spirit level or phone level app · camera for spaces only · clipboard

  1. Choose one route, e.g. from the gate to the library.
  2. Measure door clear widths, path widths, steps and ramp slopes (rise ÷ length).
  3. Check handles, signs, lighting, seating, noise and places to rest.
  4. Record each barrier with a measurement or photo, and who it affects.
  5. Compare with the NZ standard guide: ramps no steeper than 1:12, doorways at least 760 mm clear.

How you'll know: Every barrier you list has evidence, and you can say who it affects.

Safety: Work in pairs, stay out of car parks and driveways, and ask before measuring in classrooms or offices.

Go further: Invite someone who uses a wheelchair, pushchair or cane to walk the route with you, if they want to, and compare their experience with your checklist.

Fits week 2 →
Specification sprintWhat exactly must our design do, and how will we know?Open

You need: stakeholder notes · spec template · constraint list from the partner

  1. Turn each need into a measurable 'must', e.g. 'must hold 100 kg without bending more than 5 mm'.
  2. Add 'should' items (important but not essential) and 'could' items (nice extras).
  3. Write the test beside each 'must'.
  4. Add at least one sustainability spec, e.g. 'at least 70% reused material'.
  5. Check each 'must' with the partner: is it realistic?

How you'll know: Every 'must' has a number or a clear yes/no test.

Go further: Add tolerances: how far off the target can a measurement be and still pass?

Fits week 2 →
Ramp gradient challengeHow long does a ramp need to be to climb one step safely?Open

You need: planks or stiff card · books to make a 'step' · ruler · toy car or small trolley · spring scale or rubber band

  1. Measure the height of your step (the rise).
  2. Build ramps with slopes of 1:6, 1:8 and 1:12 (length = rise × 6, 8 or 12).
  3. Pull a loaded toy trolley up each ramp and measure the force with a spring scale or how far a rubber band stretches.
  4. Record three trials for each ramp and find the median.
  5. Work out how long a 1:12 ramp would need to be for a real 150 mm step.

How you'll know: Your data shows that gentler slopes need less force but more length, and you can calculate a real ramp length.

Go further: Graph force against slope and explain the trade-off between space and effort.

Fits week 3 →
Test data spreadsheetDoes our design meet the spec, and did round two improve on round one?Open

You need: shared spreadsheet · test results · device

  1. Set up columns: spec, target, trial 1, trial 2, trial 3, median, met?
  2. Enter every trial, even the odd ones.
  3. Use a formula to find the median, and an IF formula to show 'met' or 'not met'.
  4. Add round two in the next columns and make a side-by-side bar graph.

How you'll know: Anyone could read your spreadsheet and see which specs are met, with a graph comparing both rounds.

Go further: Find the range for each test. Which test was least consistent, and why?

Fits week 4 →
Life-cycle mapWhat happens to our design from start to finish?Open

You need: an existing product like yours (a bench, bin, sign) · life-cycle template · coloured pens

  1. Map six stages: raw materials, making, transport, use, repair, end of life.
  2. At each stage note energy, waste, cost and who does the work.
  3. Mark the stage with the biggest environmental impact.
  4. Suggest one change that shrinks that impact.
  5. Spot any planned obsolescence: parts designed to wear out or be impossible to fix.

How you'll know: Your change targets the biggest impact, with a reason.

Go further: Compare two products that do the same job, e.g. a plastic bench and a timber bench.

Fits week 5 →
Build a testable prototypeWhat is the simplest thing we can build that lets us test our most important spec?Open

You need: recycled timber, card or corrugated plastic · hand saw, clamps, drill with adult supervision · safety goggles · screws, cable ties, tape

  1. Pick the one 'must' that matters most.
  2. Decide: full size, part full size (just the seat, just the handle) or scale model.
  3. Mark out from your technical drawing and check measurements twice.
  4. Cut and join, then check it against the drawing.
  5. Label which spec each part is meant to meet.

How you'll know: The prototype lets you run a real test on your most important spec.

Safety: Safety goggles for all cutting and drilling; work clamped to a bench; adult supervision for saws and drills; check recycled timber for nails and splinters; no treated-timber sawdust inhaled (cut outside or with a mask).

Go further: Build a second prototype with one change and test both the same way.

Fits week 3 →
Stakeholder feedback roundDoes our design work for the people it is meant for?Open

You need: improved prototype · feedback sheet based on the spec · timer

  1. Invite at least three different stakeholders.
  2. Ask each to do a real task with the design while you watch.
  3. Ask them to rate each 'must' and 'should' as met, partly met or not met, and why.
  4. Record quotes and anything they struggled with.

How you'll know: You have views from at least three different stakeholders, linked to your spec.

Go further: Find one piece of feedback that contradicts another, and explain how you'd balance them.

Fits week 4 →
A low wooden chair made from curved moulded plywood, displayed in a museum
Charles and Ray Eames tested moulded plywood again and again to make chairs that were comfortable, strong and cheap to produce (LCW chair, 1945).Photo: Hiart, Wikimedia Commons, CC0
Playground equipment linked by wide ramps with handrails on a soft rubber surface
Ramps, rails and soft surfacing let children using wheelchairs reach the play decks too.Photo: versageek, Wikimedia Commons, CC BY-SA 2.0

Background reading

Read to understand

Short readings written for Kōkiri Learn students, with their sources.

Trusted NZ sites

Explore more

Placed at the stage of the journey where each one helps.

Beyond the classroom

Share it and work together

Real audiences

  • The community partner or local business who set the constraints
  • The school property team or board of trustees
  • Disabled people's organisations or the local accessibility advisory group

Work with other schools

  • Share one spreadsheet template for test data so classes in different schools can compare results for similar designs.
  • Run a joint accessibility audit week with partner schools and publish a combined map of barriers and fixes.
  • Swap pitches over video: each school critiques another's evidence using 'I agree because… / Have you tested…?'
  • Invite an architect, engineer or occupational therapist to review pitches from several schools in one online session.

Stretch challenges

  • Build a full-size version with the community partner, a local business or a whānau builder.
  • Add a micro:bit or sensor to count how often your design is used and collect a week of data.
  • Present your pitch and evidence to the board of trustees or the local board.
  • Research an accessible design that changed a city (kerb cuts, tactile paving, captions) and trace how it helped people it wasn't designed for.

New Zealand Curriculum

What this world covers

Mapped to the refreshed Phase 3 statements. The whole class covers both the Year 7 and Year 8 sequences over two years.

  • Technology · Design and innovation

    Working iteratively with stakeholders to test assumptions; balancing purpose, function, aesthetics and sustainability; planned obsolescence and life cycle impacts; technical drawings with dimensions

    Year 8 sequence

  • Technology · Materials and ingredients

    Writing specifications with performance measures and tolerances; reliable tests and trials; analysis of failure informing redesign

    Year 8 sequence

  • Technology · Digital technologies

    Using a spreadsheet to organise test data, find patterns and graph results

    Year 8 sequence

  • Mathematics and Statistics · Statistics

    Comparing two rounds of results using median and range; choosing a suitable graph

    Year 8 sequence

  • Mathematics and Statistics · Measurement

    Finding missing lengths and gradients in practical situations; scale drawings

    Year 8 sequence

  • English · Oral language

    Presenting counter-arguments with evidence in a pitch to a real audience

    Year 8 sequence

For teachers: how to run it

Prep: secure one community partner before week 1 (property manager, caretaker, local board member, club committee or Enviroschools facilitator) who will set the real constraints in week 1 and hear pitches in week 5. Book the workshop or maker space for week 3 and brief on hand tools: safety goggles, clamps, saws only on a bench with adult supervision, no power tools unless your school's policy and training allow it. Accessibility work: invite, don't assume. Ask students, staff or whānau with lived experience of disability if they want to be co-designers and pay attention to their time and privacy; never ask students to simulate a disability for fun. Photograph spaces, not people. If a context touches a marae, urupā or wāhi tapu, go through mana whenua and the school's own iwi relationships first. Data: set up one shared spreadsheet template (test, trial 1–3, median, meets spec?) so every group can graph results; link to maths statistics lessons on median and range. Differentiation: supported learners choose a spec from a bank and test one 'must' with a partner; extension learners write tolerances (e.g. 760 mm ± 5 mm), build a digital model in Tinkercad, or add a micro:bit counter to collect usage data. Pūkeko, the AI companion, asks one question about evidence; it never writes specs or pitches. Kōkiri Lab links: Robotics and Systems for sensors; the Kōkiri Lab design journals work well for iteration logs.

This world is live in Kōkiri Learn: students record each stage, and your dashboard shows who has started and where they are, never rankings or scores.

Ready to run it with your class?

Free trial for NZ schools. One combined Years 7–8 class, any term.