Kōkiri Learn
A student building a cardboard vehicle prototype next to a 3D model on a tablet

Technology · Inquiry B · Years 7–8

Designing for Our Community

Your school or community has a constraint — space, access, sustainability, or inclusion. Your design must work in the real world, not just on paper.

Your mission

Why it matters

Designers justify their solutions against constraints and evidence from testing.

You'll make
An iterated solution with test evidence for a community partner or school facility.
Who it's for
A community partner, local business, or school facility
How long
About 5 weeks, in any term
Who takes part
The whole Years 7–8 class, together

Your first step

Define the problem, three constraints, and how you will know your solution works. Build a low-fidelity prototype this week.

Your journey: DESIGN

  1. Discover
  2. Explore
  3. Sketch
  4. Improve
  5. Give Value
  6. Navigate Constraints

Every stage has Getting started, On track and Stretch support, so the whole class can work on it together.

Explore more

Trusted New Zealand sites for your research.

For teachers: how to run it

Partner with one community contact where possible. Document iterations. Final presentation to authentic audience.

Run it with a combined Years 7–8 class in any term. Students record each stage in Kōkiri Learn; you see progress by stage, never rankings or scores.

Ready to run it with your class?

Free trial for NZ schools. One combined Years 7–8 class, any term.